So Happy, I Could Eat a Brain

9 02 2009

Dead Rising 2!!!!!!!!! The return of my favorite co-dependent, abusive gaming relationship!! Not to make you angry honey, but any chance we could have…I don’t know…two save slots? Don’t hit! I promise I’ll play you no matter what!

Translation: Props to Margaret Robertson for the endlessly useful metaphor for the player-game relationship. Her 2k8 GDC presentation PowerPoint? It’s here.





A New Kind of Warning

1 11 2008

All games carry a mandatory seizure warning for epileptics. LittleBIGPlant has driven home to me the need for a new warning for a much more common problem: An OCD Alert. “Warning: this game may prove fatal for anyone suffuring from Obsessive Compulsive Disorder.”

Not that it would have dissuaded me from buying it, but at least I’d have had a fighting chance. I’ve always been a bit susceptible to collection games, but this one seems to tap directly into whatever fold in my brain compels me to play the same level repeatedly to get that one last sticker. Doomed.





Liberty City Dispatch

8 05 2008

Been lightly playing GTAIV for a few days now, but it has begun to affect my behavior in troubling ways. 

I can barely contain…the urge to talk in an Eastern European accent and have completely lost control of impulse to call everyone “Cousin!”





Super Mario Galaxy? The Clone Army Gives it a Week

1 02 2008

My in-house playtesters (8 y.o. Thing 1 and 6 y.o. Thing 2) shall render my (for now) final verdict on Super Mario Galaxy (as I am too immersed in Assassin’s Creed to do it myself): Meh. Though stoked about its arrival from Gamefly, they were urging me to send back for something else after only a week.Not sure what this says about the game (perhaps nothing), but it clearly failed to engage them. Truth is, they’re far more obsessed right now with the non-digital Munchkin than anything the video game lair has to offer. 





Finally got my Big Daddy Helmet on

30 01 2008

It took five months (curse you work, the holidays, and Rock Band, in that order), but I have at last finished Bioshock. Observations to follow, but I must say that I didn’t find the resolution as much of a letdown as others have reported. It certainly lacked the imagination evident in almost everything that proceeded it (and the drama of the game’s first denouement), but it worked for me.