So Happy, I Could Eat a Brain

9 02 2009

Dead Rising 2!!!!!!!!! The return of my favorite co-dependent, abusive gaming relationship!! Not to make you angry honey, but any chance we could have…I don’t know…two save slots? Don’t hit! I promise I’ll play you no matter what!

Translation: Props to Margaret Robertson for the endlessly useful metaphor for the player-game relationship. Her 2k8 GDC presentation PowerPoint? It’s here.





Finally got my Big Daddy Helmet on

30 01 2008

It took five months (curse you work, the holidays, and Rock Band, in that order), but I have at last finished Bioshock. Observations to follow, but I must say that I didn’t find the resolution as much of a letdown as others have reported. It certainly lacked the imagination evident in almost everything that proceeded it (and the drama of the game’s first denouement), but it worked for me.